| Имя | Описание | |
|---|---|---|
![]() | AddHandler | Overloaded. Adds a routed event handler for a specified routed event, adding the handler to the handler collection on the current element. Specify |
![]() | AddToEventRoute | Adds handlers to the specified System.Windows.EventRoute for the current System.Windows.UIElement event handler collection. (Inherited from System.Windows.UIElement) |
![]() | ApplyAnimationClock | Overloaded. Applies an animation to a specified dependency property on this element, with the ability to specify what happens if the property already has a running animation. (Inherited from System.Windows.UIElement) |
![]() | ApplyTemplate | Builds the current template's visual tree if necessary, and returns a value that indicates whether the visual tree was rebuilt by this call. (Наследуется от System.Windows.FrameworkElement) |
![]() | Arrange | Positions child elements and determines a size for a System.Windows.UIElement. Parent elements call this method from their System.Windows.UIElement.ArrangeCore(System.Windows.Rect) implementation (or a WPF framework-level equivalent) to form a recursive layout update. This method constitutes the second pass of a layout update. (Inherited from System.Windows.UIElement) |
![]() | BeginAnimation | Overloaded. Starts an animation for a specified animated property on this element. (Inherited from System.Windows.UIElement) |
![]() | BeginInit | Starts the initialization process for this element. (Наследуется от System.Windows.FrameworkElement) |
![]() | BeginStoryboard | Overloaded. Begins the sequence of actions contained in the provided storyboard, with options specified for what should happen if the property is already animated. (Наследуется от System.Windows.FrameworkElement) |
![]() | BringIntoView | Overloaded. Attempts to bring this element into view, within any scrollable regions it is contained within. (Наследуется от System.Windows.FrameworkElement) |
![]() | CaptureMouse | Attempts to force capture of the mouse to this element. (Inherited from System.Windows.UIElement) |
![]() | CaptureStylus | Attempts to force capture of the stylus to this element. (Inherited from System.Windows.UIElement) |
![]() | CaptureTouch | Attempts to force capture of a touch to this element. (Inherited from System.Windows.UIElement) |
![]() | CheckAccess | Determines whether the calling thread has access to this System.Windows.Threading.DispatcherObject. (Наследуется от System.Windows.Threading.DispatcherObject) |
![]() | ClearValue | Overloaded. Clears the local value of a read-only property. The property to be cleared is specified by a |
![]() | CoerceValue | Coerces the value of the specified dependency property. This is accomplished by invoking any System.Windows.CoerceValueCallback function specified in property metadata for the dependency property as it exists on the calling System.Windows.DependencyObject. (Наследуется от System.Windows.DependencyObject) |
![]() | EndInit | Indicates that the initialization process for the element is complete. (Наследуется от System.Windows.FrameworkElement) |
![]() | Equals | Determines whether a provided System.Windows.DependencyObject is equivalent to the current System.Windows.DependencyObject. (Наследуется от System.Windows.DependencyObject) |
![]() | FindCommonVisualAncestor | Returns the common ancestor of two visual objects. (Наследуется от System.Windows.Media.Visual) |
![]() | FindName | Finds an element that has the provided identifier name. (Наследуется от System.Windows.FrameworkElement) |
![]() | FindResource | Searches for a resource with the specified key, and throws an exception if the requested resource is not found. (Наследуется от System.Windows.FrameworkElement) |
![]() | Focus | Attempts to set focus to this element. (Inherited from System.Windows.UIElement) |
![]() | GetAnimationBaseValue | Returns the base property value for the specified property on this element, disregarding any possible animated value from a running or stopped animation. (Inherited from System.Windows.UIElement) |
![]() | GetBindingExpression | Returns the System.Windows.Data.BindingExpression that represents the binding on the specified property. (Наследуется от System.Windows.FrameworkElement) |
![]() ![]() | GetFlowDirection | Gets the value of the System.Windows.FrameworkElement.FlowDirection attached property for the specified System.Windows.DependencyObject. (Наследуется от System.Windows.FrameworkElement) |
![]() | GetHashCode | Gets a hash code for this System.Windows.DependencyObject. (Наследуется от System.Windows.DependencyObject) |
![]() | GetLocalValueEnumerator | Creates a specialized enumerator for determining which dependency properties have locally set values on this System.Windows.DependencyObject. (Наследуется от System.Windows.DependencyObject) |
![]() | GetValue | Returns the current effective value of a dependency property on this instance of a System.Windows.DependencyObject. (Наследуется от System.Windows.DependencyObject) |
![]() | InputHitTest | Returns the input element within the current element that is at the specified coordinates, relative to the current element's origin. (Inherited from System.Windows.UIElement) |
![]() | InvalidateArrange | Invalidates the arrange state (layout) for the element. After the invalidation, the element will have its layout updated, which will occur asynchronously unless subsequently forced by System.Windows.UIElement.UpdateLayout. (Inherited from System.Windows.UIElement) |
![]() | InvalidateMeasure | Invalidates the measurement state (layout) for the element. (Inherited from System.Windows.UIElement) |
![]() | InvalidateProperty | Re-evaluates the effective value for the specified dependency property. (Наследуется от System.Windows.DependencyObject) |
![]() | InvalidateVisual | Invalidates the rendering of the element, and forces a complete new layout pass. System.Windows.UIElement.OnRender(System.Windows.Media.DrawingContext) is called after the layout cycle is completed. (Inherited from System.Windows.UIElement) |
![]() | IsAncestorOf | Determines whether the visual object is an ancestor of the descendant visual object. (Наследуется от System.Windows.Media.Visual) |
![]() | IsDescendantOf | Determines whether the visual object is a descendant of the ancestor visual object. (Наследуется от System.Windows.Media.Visual) |
![]() | Measure | Updates the System.Windows.UIElement.DesiredSize of a System.Windows.UIElement. Parent elements call this method from their own System.Windows.UIElement.MeasureCore(System.Windows.Size) implementations to form a recursive layout update. Calling this method constitutes the first pass (the "Measure" pass) of a layout update. (Inherited from System.Windows.UIElement) |
![]() | MoveFocus | Moves the keyboard focus away from this element and to another element in a provided traversal direction. (Наследуется от System.Windows.FrameworkElement) |
![]() | OnApplyTemplate | When overridden in a derived class, is invoked whenever application code or internal processes call System.Windows.FrameworkElement.ApplyTemplate. (Наследуется от System.Windows.FrameworkElement) |
![]() | PointFromScreen | Converts a System.Windows.Point in screen coordinates into a System.Windows.Point that represents the current coordinate system of the System.Windows.Media.Visual. (Наследуется от System.Windows.Media.Visual) |
![]() | PointToScreen | Converts a System.Windows.Point that represents the current coordinate system of the System.Windows.Media.Visual into a System.Windows.Point in screen coordinates. (Наследуется от System.Windows.Media.Visual) |
![]() | PredictFocus | Determines the next element that would receive focus relative to this element for a provided focus movement direction, but does not actually move the focus. (Наследуется от System.Windows.FrameworkElement) |
![]() | RaiseEvent | Raises a specific routed event. The System.Windows.RoutedEvent to be raised is identified within the System.Windows.RoutedEventArgs instance that is provided (as the System.Windows.RoutedEventArgs.RoutedEvent property of that event data). (Inherited from System.Windows.UIElement) |
![]() | ReadLocalValue | Returns the local value of a dependency property, if it exists. (Наследуется от System.Windows.DependencyObject) |
![]() | RegisterName | Provides an accessor that simplifies access to the System.Windows.NameScope registration method. (Наследуется от System.Windows.FrameworkElement) |
![]() | ReleaseAllTouchCaptures | Releases all captured touch devices from this element. (Inherited from System.Windows.UIElement) |
![]() | ReleaseMouseCapture | Releases the mouse capture, if this element held the capture. (Inherited from System.Windows.UIElement) |
![]() | ReleaseStylusCapture | Releases the stylus device capture, if this element held the capture. (Inherited from System.Windows.UIElement) |
![]() | ReleaseTouchCapture | Attempts to release the specified touch device from this element. (Inherited from System.Windows.UIElement) |
![]() | RemoveHandler | Removes the specified routed event handler from this element. (Inherited from System.Windows.UIElement) |
![]() | SetBinding | Overloaded. Attaches a binding to this element, based on the provided binding object. (Наследуется от System.Windows.FrameworkElement) |
![]() | SetCurrentValue | Sets the value of a dependency property without changing its value source. (Наследуется от System.Windows.DependencyObject) |
![]() ![]() | SetFlowDirection | Sets the value of the System.Windows.FrameworkElement.FlowDirection attached property for the provided element. (Наследуется от System.Windows.FrameworkElement) |
![]() | SetResourceReference | Searches for a resource with the specified name and sets up a resource reference to it for the specified property. (Наследуется от System.Windows.FrameworkElement) |
![]() | SetValue | Overloaded. Sets the local value of a dependency property, specified by its dependency property identifier. (Наследуется от System.Windows.DependencyObject) |
![]() | ShouldSerializeCommandBindings | Returns whether serialization processes should serialize the contents of the System.Windows.UIElement.CommandBindings property on instances of this class. (Inherited from System.Windows.UIElement) |
![]() | ShouldSerializeInputBindings | Returns whether serialization processes should serialize the contents of the System.Windows.UIElement.InputBindings property on instances of this class. (Inherited from System.Windows.UIElement) |
![]() | ShouldSerializeResources | Returns whether serialization processes should serialize the contents of the System.Windows.FrameworkElement.Resources property. (Наследуется от System.Windows.FrameworkElement) |
![]() | ShouldSerializeStyle | Returns whether serialization processes should serialize the contents of the System.Windows.FrameworkElement.Style property. (Наследуется от System.Windows.FrameworkElement) |
![]() | ShouldSerializeTriggers | Returns whether serialization processes should serialize the contents of the System.Windows.FrameworkElement.Triggers property. (Наследуется от System.Windows.FrameworkElement) |
![]() | TransformToAncestor | Overloaded. Returns a transform that can be used to transform coordinates from the |
![]() | TransformToDescendant | Returns a transform that can be used to transform coordinates from the System.Windows.Media.Visual to the specified visual object descendant. (Наследуется от System.Windows.Media.Visual) |
![]() | TransformToVisual | Returns a transform that can be used to transform coordinates from the System.Windows.Media.Visual to the specified visual object. (Наследуется от System.Windows.Media.Visual) |
![]() | TranslatePoint | Translates a point relative to this element to coordinates that are relative to the specified element. (Inherited from System.Windows.UIElement) |
![]() | TryFindResource | Searches for a resource with the specified key, and returns that resource if found. (Наследуется от System.Windows.FrameworkElement) |
![]() | UnregisterName | Simplifies access to the System.Windows.NameScope de-registration method. (Наследуется от System.Windows.FrameworkElement) |
![]() | UpdateDefaultStyle | Reapplies the default style to the current System.Windows.FrameworkElement. (Наследуется от System.Windows.FrameworkElement) |
![]() | UpdateLayout | Ensures that all visual child elements of this element are properly updated for layout. (Inherited from System.Windows.UIElement) |
![]() | VerifyAccess | Enforces that the calling thread has access to this System.Windows.Threading.DispatcherObject. (Наследуется от System.Windows.Threading.DispatcherObject) |


