Члены типа VintasoftBufferedStream Class
 
            
                В этом разделе
            
            В следующих таблицах перечислены элементы, предоставляемые 
VintasoftBufferedStream.
 
            
            
Публичные Конструкторы
|   | Имя | Описание | 
  | VintasoftBufferedStream  | Overloaded. Initializes a new instance of the  class with a default buffer size of 8192 bytes. | 
 
Публичные Поля
Публичные Свойства
|   | Имя | Описание | 
  | BufferSize  | Gets or sets the buffer size. | 
  | CanRead  | Gets a value indicating whether the current stream supports reading. | 
  | CanSeek  | Gets a value indicating whether the current stream supports seeking. | 
  | CanTimeout  | Gets a value that determines whether the current stream can time out. (Наследуется от System.IO.Stream) | 
  | CanWrite  | Gets a value indicating whether the current stream supports writing. | 
  | Length  | Gets the stream length in bytes. | 
  | Name  | Gets or sets the name of the stream. | 
  | Position  | Gets or sets the position within the current stream. | 
  | ReadTimeout  | Gets or sets a value, in milliseconds, that determines how long the stream will attempt to read before timing out. (Наследуется от System.IO.Stream) | 
  | WriteTimeout  | Gets or sets a value, in milliseconds, that determines how long the stream will attempt to write before timing out. (Наследуется от System.IO.Stream) | 
 
Публичные Методы
|   | Имя | Описание | 
  | BeginRead  | Begins an asynchronous read operation. (Consider using System.IO.Stream.ReadAsync(System.Byte[],System.Int32,System.Int32) instead.) (Наследуется от System.IO.Stream) | 
  | BeginWrite  | Begins an asynchronous write operation. (Consider using System.IO.Stream.WriteAsync(System.Byte[],System.Int32,System.Int32) instead.) (Наследуется от System.IO.Stream) | 
  | Close  | Closes the current stream and releases any resources associated with the current stream. | 
  | CopyTo  | Overloaded. Reads the bytes from the current stream and writes them to another stream, using a specified buffer size. (Наследуется от System.IO.Stream) | 
  | CopyToAsync  | Overloaded. Asynchronously reads the bytes from the current stream and writes them to another stream. (Наследуется от System.IO.Stream) | 
  | DisposeAsync  | Asynchronously releases the unmanaged resources used by the System.IO.Stream. (Наследуется от System.IO.Stream) | 
  | EndRead  | Waits for the pending asynchronous read to complete. (Consider using System.IO.Stream.ReadAsync(System.Byte[],System.Int32,System.Int32) instead.) (Наследуется от System.IO.Stream) | 
  | EndWrite  | Ends an asynchronous write operation. (Consider using System.IO.Stream.WriteAsync(System.Byte[],System.Int32,System.Int32) instead.) (Наследуется от System.IO.Stream) | 
  | Flush  | Clears buffer for this stream and causes buffered data to be written to the underlying stream. | 
  | FlushAsync  | Overloaded. Asynchronously clears all buffers for this stream, causes any buffered data to be written to the underlying device, and monitors cancellation requests. (Наследуется от System.IO.Stream) | 
  | GetLifetimeService  | Retrieves the current lifetime service object that controls the lifetime policy for this instance. (Наследуется от System.MarshalByRefObject) | 
  | InitializeLifetimeService  | Obtains a lifetime service object to control the lifetime policy for this instance. (Наследуется от System.MarshalByRefObject) | 
  | Read  | Overloaded. Copies bytes from the current buffered stream to an array. | 
  | ReadAsync  | Overloaded. Asynchronously reads a sequence of bytes from the current stream and advances the position within the stream by the number of bytes read. (Наследуется от System.IO.Stream) | 
  | ReadAtLeast  |  (Наследуется от System.IO.Stream) | 
  | ReadAtLeastAsync  |  (Наследуется от System.IO.Stream) | 
  | ReadByte  | Reads a byte from the current buffered stream. | 
  | ReadExactly  | Overloaded.  (Наследуется от System.IO.Stream) | 
  | ReadExactlyAsync  | Overloaded.  (Наследуется от System.IO.Stream) | 
  | Seek  | Sets the position within the current stream. | 
  | SetLength  | Sets the length of the current stream. | 
   | Synchronized  | Creates a thread-safe (synchronized) wrapper around the specified System.IO.Stream object. (Наследуется от System.IO.Stream) | 
  | Write  | Overloaded. Writes a sequence of bytes to the current stream and advances the current position within this stream by the number of bytes written. | 
  | WriteAsync  | Overloaded. Asynchronously writes a sequence of bytes to the current stream, advances the current position within this stream by the number of bytes written, and monitors cancellation requests. (Наследуется от System.IO.Stream) | 
  | WriteByte  | Writes a byte to the current position in the stream and advances the position within the stream by one byte. | 
 
Защищенные Методы
Смотрите также